|2002/12/03 18:45:08 PST by jcore [0/6]|
Alright, so I've read through the forums, listened to some of the music, looked at some of the art, and even took a cursory glance at the story and gameplay.
The one thing I haven't seen is mention of the programming aspects of the game (other than the debate between 2D and 3D).
This project seems to be off to the right start, and I'm interested in contributing, but I'd like to know at least the following:
What programming language(s) will the game be written in?
What type of source code organization strategy will be employed? (CVS, patches, etc)
What toolkits/libraries will be used for handling low-level routines?