|2005/05/10 10:52:44 PDT by Temporal [manager]
I think everyone would prefer 3D when imagining the final product. The only reason we might want to go 2D is because it could be easier. But then, is it easier? That's actually not an easy question to answer. Really good 3D graphics are easier than really good 2D, but simplistic 2D graphics would be easier than anything 3D and would look better than simplistic 3D graphics.
As I have said before, if I write the engine, it will be 3D. However, if I write the engine, it will be GAUGE^3D and I won't even be starting on that until a production version of Evlan is ready, which is probably at least a year away. Thus, my position is, if someone can get a team of programmers together who are capable of doing the programming for FoI without my direct help, then it will be up to them whether to do it 2D or 3D. They may even choose to use some sort of game maker program or an existing engine.
As yet, no one has offered to lead such an effort, so we remain with the default plan that we will use GAUGE^3D when it's ready, and the game will be 3D.