|2003/05/15 11:04:27 PDT by TheGreatJohnzo [0/11]
Edited at 2003/05/15 13:26:12 PDT
Awards: 1 from Dev
Simplify simplify, I suppose we don't want to end up like FF3(6) with a bazillion lil spells that don't really do anything terribly useful. We could simplify synes leadership ability by just giving allowing him to boost every person's best stat, by a %. So like.. dell might get boosted flying speed, rush higher attack rate, rheya's magic att. might be raised too.
It would make sense too, because a good leader knows how to use each person's skills to their full extent for the benefit of the group.
Another energy bar could get messy on the screen too, and if each character could only receive one 'buff' from syne, then I think that would be adequately limited. Scratch the 'sab'.
Ok, not convinced about ko's combine ability? Well there's a few ways to go about it, or we could just combine diferent aspects to make a very versitle skill. 1st, remember the old adventure games, things like kings/spacequest, and sam & max hit the road? Well they always had large inventorys and sometimes the only way to solve a puzzle, or get to the next area was to combine items in the inventory. one such example is from sam &max. You need to combine a stilt walker's costume with some tar. Then rub different samples of hair all over it. You also need to wear a wig. Once you have this large hairy suit the bouncer at the big-foot party will let you in. All these items are found all over the place too, so you may have them in your inventory for days before you actually figure out what their fore.
Another way to use a combine ability is from secret of evermore. (not nearly as good as SOM, or SOM2 of course) But they combine different things such as wax, brimstone, rocks etcetc. To allow the player to cast a 'spell'. Alchemy I think they refered to it in this game.
more later (again)