[14:03:22] Dev: Yes, yes.... but don't you think there should be a separate eumonite indicator that says how much charge you've got left?
[14:03:39] Dev: (Damn.... mother's home. I have to go soon.)
[14:03:43] Captain Vimes: Like Dev said, should you be able to 'equip' Eumonite, so you'd draw from it first before your life?
[14:04:32] Dev: I don't think drawing from your life should ever be automatic. :P
[14:04:48] Temporal: I would think that a eumonetic carrying eumonite would have their HP gauge include the energy in the eumonite
[14:05:08] Temporal: unless we want the player to manually transfer energy
[14:05:30] Temporal: though I suppose it gets more complicated if the eumonite has a different affinity
[14:05:35] Dev: But the eumonite they're carrying might not be ...... right. :P
[14:06:16] Temporal: but did we decide that the character can use that energy to perform techniques of that affinity (possibly opposite of the character's affinity)?
[14:06:38] Temporal: or did we decide that the energy in the eumonite is just decreased according to the cosine of the angle from the character's affinity?
[14:06:40] Dev: ...mmmmnnoo... I don't think so.
[14:06:58] Temporal: I thought thet latter
[14:07:00] Dev: Right. The second one.
[14:07:07] Temporal: so there you go, then
[14:07:27] Dev: But... so storing energy isn't the same thing.
[14:08:06] Temporal: ok, say Rheya has 100 HP
[14:08:11] Temporal: and she has eumonite with 100 energy
[14:08:25] Temporal: but the eumonite's affinity is 45 degrees away from hers
[14:08:37] Temporal: then her HP gauge would show 170 total energy
[14:08:54] Temporal: (100 + 100 cos 45)
[14:08:55] Dev: Um. Okay. ::trusts the math::
[14:09:13] Dev: But my question is... how did that eumonite get charged that way?
[14:09:26] Dev: Can she store the energy of another character into the ore?
[14:09:32] Temporal: no
[14:09:40] Dev: See, I thought she could.
[14:09:46] Captain Vimes: What if they were willing?
[14:09:56] Temporal: I mean
[14:10:04] Temporal: she can, but it would be adjusted to her affinity
[14:10:31] Dev: Okay.... so if Dell is 45 degrees away from her in affinity, she could transfer his energy into the ore, but not as efficiently as if Dell did it himself.
[14:11:17] Temporal: if she transferred 100 of Dell's energy to the ore, the ore would have 100 cos 45 energy in it, of Rheya's affinity
[14:11:39] Dev: Oh, right... duh.
[14:12:13] Dev: But.... grr. What if there's no eumonetic in the party that can charge an piece of ore to the affinity they need?
[14:12:32] Temporal: then they have no eumoneticists capable of using it anyway
[14:12:35] Temporal: right?
[14:12:56] Dev: Well ... hrm. Yeh, I guess.
[14:13:01] Captain Vimes: Unless it was a machine that they needed to charge.
[14:13:14] Temporal: hrm
[14:13:15] Temporal: true
[14:13:45] Temporal: though, I was just thinking, it could make the game more interesting if a eumonetic could use energy of the opposite affinity when it comes from ore...
[14:14:15] Dev: But then what's the difference between our three eumonetics?
[14:14:31] Temporal: well, where do they get the energy in the first place?
[14:14:47] Dev: Yeah, but that's not as interesting for the player to work with.
[14:14:52] Temporal: I guess
[14:15:55] Temporal: but, yeah
[14:15:58] Temporal: eumotech devices
[14:16:29] Dev: .... I hope that's part of a more complete thought....
[14:16:39] Temporal: no man
[14:16:41] Temporal: eumotech
[14:16:42] Temporal: I mean
[14:16:43] Temporal: wow
[14:16:44] Temporal: eumotech
[14:16:49] Temporal: devices
[14:16:49] Temporal: wow
[14:17:12] Temporal: ::cough::
[14:17:22] Captain Vimes: It happens.
[14:17:51] Temporal: eumotech devices will require energy of a certain affinity
[14:18:01] Temporal: which need not have anything to do with the user's affinity
[14:18:04] Dev: Depending on what they're programmed to cast
[14:18:10] Temporal: right
[14:20:27] Dev: Sooo.... where're we going with that....
[14:21:03] Temporal: I guess that's where our eumoneticists need to share ore of their various affinities
[14:21:32] Dev: But isn't it possible that we'll end up with three eumoneticists that are all weak in a certain affinity?
[14:21:47] Temporal: yep
[14:21:54] Temporal: in which case devices of that affinity can't be used
[14:22:13] Dev: But what if they need to be to progress... -_-
[14:22:43] Temporal: ... we design the game so that doesn't happen
[14:23:06] Dev: Well okay then. :P
[14:23:29] Dev: I need to go. >_<
[14:23:37] Temporal: bye
[14:23:45] Dev: Thanks fer stopping by, Vimes.
[14:23:58] Captain Vimes: No problem
[14:24:00] Dev left.
[14:24:33] Temporal: buh-bye
[14:24:35] Temporal left.
[14:24:40] Captain Vimes: Meh.
[14:24:42] Captain Vimes left.