2002/11/16 20:04:25 PST by Dev [manager] |
I'm interested to see what Dev thinks... :)
Whew. I miss one day and look how far this topic gets!
Anyway, I guess you missed that part of the Action clause section, Siemova. Fire does have an equivalent state of matter: plasma. And I guess we could even go so far as to describe the sub-molecular properties and how each is affected by a magic spell of that element. But that would just be silly. In fact, it's already easy to be going overboard in the details.
We should be careful about what we bring to the player's attention. If we raise some of these metaphysical arguments, the player would start thinking about it and notice any inconsistencies, etc. However, if we keep it simple enough (which, for this system, may still be complex), the player will take certain things for granted; he will suspend belief in the facts he knows about his own reality. And THAT is perhaps the most important function of a fantasy setting; not whether it upholds previous traditions of the genre, but how immersive and engaging as a fantasy world it is.
Anyway, I'm starting to take us off topic. Back to the ADML stuff...
Remember the context in which this magic system has sat dormant for centuries, possible millennia. Antareans have fostered this ancient magic language, though very few know what it really means or what it's used for. Proteans have the ore (which we have occasionally called "Pylocite", but I'm open to a better general name), and need it to run their civilization as well as use their morphing ability. (As Temp pointed out, and I agree, we're in the story section, and so arguments here should be made in that context.)
Also, and this is my fault, I reread that first ADML post and realized that it left the topic very open-ended. I want now to start focusing on firming some of this stuff up; can we all start establishing this proposal as accepted, or are there things that, in your opinion, need changing before it can be accepted?