2003/01/11 09:05:10 PST by Davy boy2000b [0/13] |
In just about all good RPGs, the game provides some help on controls that are integrated into the actual game itself.
An example that springs to mind is Final Fantasy 8, where the SeeD prerequisite was going to the fire Cavern, where you learn alot of the gameplay controls.
I assume we'll defo be needing control help in the game, as a PC RPG would definately need it due to the complexity.
I understand that this is a bit late into the sory development, but I felt as if it needed to be brought forward now rather then later. After all, we've only just got a script writter on board! =D
Sorry for the inconvenience...
I just realised! This cannot be done quite yet for obvious reasons. So - do we just allow the script to be developed until we know how the controls are. When this happens, we just try and shove it in the script via NPCs? =P
*finished confusing the hell out of FoI*