2003/09/19 06:52:49 PDT by Temporal [manager] |
As far as designing the gameplay system goes, I found that it was easier to write this todo list in the form of questions.
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What are the basic rules and mechanics of gameplay?
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What sort of statistics do characters have? (hit points, strength, intelligence, etc.)
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How does equipment affect these statistics?
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What are the mathematical equations which use these statistics? For example, how is damage calculated?
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What abilities exist for use by players and by enemies?
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What "standard" abilities are all characters capable of?
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What special abilities does each player character have?
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What eumonetics techniques are available?
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How do enemy abilities work?
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How do characters advance?
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Does the player earn character advancements, or do they come with the plot?
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To what extent can the player control the way the characters advance, and how is this done?
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How are eumotetic techniques learned?
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The list isn't complete, of course. If you have anything to add, post it below.